Sunday, September 17, 2017

TRADITIONAL GAMES

          Traditional games or Laro ng Lahi are played mainly by children in many parts of the country. They are animated games which are commonly played as individual or team competition. Laro ng Lahi deals with traditional games which shows a flavor of local culture in form of physical exercises. Native Philippine games exhibit cultural traits or practices distinct to Filipinos. These traditional events help promote team spirit, cooperation, and sportsmanship.


     Following are three of the most familiar and children's favorite native Philippine games.


JUMP ROPE (LUKSONG-LUBID)


     Jump rope or luksong-lubid is one of the famous game in the Philippines. The game is played mostly by girls inside or outside their house. The first concrete evidence of jump rope comes from Medieval European paintings of kids jumping rope through the street. The exact origin of the jump rope activity is unclear. The Jump Rope Institute notes that jumping rope dated from ancient China and Westerners’ reports perhaps the game was originated from Egypt in 1600 AD.

Objective
     The Team with highest number of jumps will be declared winner.

Materials
     Rope. The length of the abaca rope depends on the players involved.

Procedure
    The game is traditionally played with two individuals swinging a rope in a circle while players take turns jumping while singing or chanting. If a player is out to the rhythm of the steps hereby hitting the rope, the next player will take turn while the loser will be the one to swing the rope. Through the evolution, there were techniques created in the procedure. Some of the techniques included are jump forward, jump backward, alternating foot, double under and many others. Jumping rope can also be done alone while performing tricks.



TUMBANG PRESO

       Tumbang preso ("knock down the prisoner"), also known as 'tumba lata("knock down the can") , is a traditional Filipino children's game. It is usually played in backyards, parks, or in streets when there is little vehicular traffic.

Objective
     The objective of the game is for the it (called the preso or prisoner) to be able to touch or catch somebody while the empty tin can remains upright. For the rest of the players, the objective is to throw slippers at the tin can in order to knock it down and out of its safe area or spot.

Materials
     The equipment needed are an empty milk can or just simply be any kind of can or bottle, and a slipper as a pamato for each player.

Procedure
     An It, the one to guard the tin can is chosen by throwing the pamato to the toe-line by all the players. Whoever's pamato is farthest from the toe-line is the It. The hitters will get ready at the back of the toe-line and at a signal from the It, game starts. The pamato must be retrieved immediately once the can is knocked down, the It will start putting it up inside the circle, the one tagged becomes the It. When the can is hit and falls outside the circle but remains standing, the It has the right to tag the hitter once the hitter leaves the toe-line. The can may be kicked or knocked down under when it is outside the circle. If a hitter is not able to retrieve his/her pamato, the others can save him/her by hitting the can.



PATINTERO

      Patintero is one of the most popular Filipino children's game usually played on empty streets, schoolyards and beaches. 

Objective
     The objective of the game is eliminate all members of the other team, and the team that loses all its members first becomes the loser.

Materials
    Chalk or charcoal by marking the ground with a rectangular shape about five to six meters, all divided into equal parts.

Procedure
     Played by two teams, passers and guards. Passers position themselves at a starting line. Guards must be positioned on the lines, they cannot step inside the squares. Guards can tag a passer inside the square if he/she is within the reach. Passers cannot stay inside the squares for more than 3 minutes (time can be changed) they have to try to cross the line. If a passer is caught, he/she will be eliminated. Once all passers are eliminated, the teams will exchange places. Once a player crosses the lines and returns without being caught his/her team gets a point.




PRESENTED BY GROUP II: 

Kobe Carino
Mayumi Pancho
Eunecku Tandoc
Venice Macasieb
Rionah Bernardo
Chester Catalan


PRESENTED TO: 

Ms. Angelica Flores
(English Teacher)